Baldur's Gate 3 head writer reveals we almost got to revisit the first game's 'academic dungeon' prologue area, Candlekeep (2024)

Baldur's Gate 3 head writer reveals we almost got to revisit the first game's 'academic dungeon' prologue area, Candlekeep (1)

Remember Candlekeep? The monastic library-fortress was the first area of the original Baldur's Gate, a place for introductory sidequests like curing a sick cow, finding a book in a haystack, and murdering rats in a storehouse. Classic stuff, most of which I managed to miss the first time I played it because I was naive enough to think I should get on with my quest instead of thoroughly rinsing the tutorial zone for every possible bit of XP. Oops.

While you do get to return to Candlekeep in chapter six of Baldur's Gate, we almost got to revisit it again in Baldur's Gate 3. "I had a bunch of ideas for it," lead writer Adam Smith told Rock Paper Shotgun. "I think that it's a good setting, partly because it's going back to where it all began. So that was always compelling. But also because you get an academic dungeon, and there's something interesting about that kind of library dungeon. It's vast, you know, within the lore. And the idea of having this place where you need to go to do research or something, or you need to go down into it. And then you also say, well, this is where the Bhaalspawn was raised—you know, it's very, very attractive."

Larian's CEO Swen Vincke was also present for the interview, and he reminded Smith of the "crazy sh*t" he wanted to put in Candlekeep for Baldur's Gate 3.

"So there's a place in the Forgotten Realms," Smith explained, "or the D&D universe, I should say, called the Far Realms. And some of the lore says that's where the mind flayers began—it's the cosmic horror place, you know. So I had this whole idea that you'd have this seer, who's sitting at the bottom of Candlekeep, who is basically staring into the Far Realms, you know, and has gone completely insane, and you have to go down there and find out what he's seen. I still think it would have been very cool."

Unfortunately, it wasn't to be. Adding an extra chapter on the way to the city of Baldur's Gate would have messed with the pacing of the game, which is frankly big enough to be getting on with already. Smith suggests that adding more to Baldur's Gate 3 would have made it feel exhausting. "And you know, there's a point where it becomes like, well, is this content for the sake of content? I hate the word 'content', but you know—is it actually adding to the story and the journey I'm on, where I am in my adventure? You can have too many climaxes. They're exhausting as well. I'm not talking about sex again."

Larian also scrapped the idea that if you died in Baldur's Gate 3 you'd be sent to the Forgotten Realms' own limbo, the fugue plane. The studio certainly had a lot of ideas that were ultimately put to one side, but we won't get to see them explored in expansions or sequels—Larian has moved on from Baldur's Gate and is instead developing two ambitious new RPGs, and has opened a studio in Poland to support that work.

Baldur's Gate 3 head writer reveals we almost got to revisit the first game's 'academic dungeon' prologue area, Candlekeep (2)

Jody Macgregor

Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.

More about rpg

This Nier: Automata wine has been existentially-aged by being forced to listen to the game's soundtrack on loopThe Witcher 4 is 'the largest' game in development at CD Projekt 'by the size of the team, but also by the progress of ongoing work'

Latest

Did you know your gaming PC's family tree could be traced back to one 1960s nuclear ICBM?
See more latest►

See comments

Most Popular
Helldivers 2 boss turns to the community for an Eagle stratagem brainstorming session: 'This is way more fun than a conference room'
Call of Duty: Black Ops 6 is coming to Game Pass on day one
Steam's Open World Survival Crafting Fest offers tree punching at low prices
Elden Ring streamer completes a level 1 playthrough beating the game's 165 bosses—on NG+7, a difficulty she had to finish the game 7 times over just to reach
At just $345, the best gaming CPU is as cheap as it's ever been
Larian says it started 'pushing around ideas for Baldur's Gate 4' but 'we didn't have the fire'
Despite being older than the PC, magnetic tape storage is far from dead, in fact it's growing with 153,000,000 terabytes of the fragile stuff shipped in 2023
The Rogue Prince of Persia, a new roguelike from the folks who made Dead Cells, is out in early access—and boy can that prince already schmoove
Nvidia's suspected 2025 processor is now rumoured to be built by Intel using off-the-peg Arm cores. Yes, an Nvidia chip built by Intel
Japanese government commissions baffling metaverse to combat loneliness where you can't talk to anyone, enforced via a digital security guard
Windows 11's new 'AI' Recall feature has been cracked to work without a fancy new NPU
Baldur's Gate 3 head writer reveals we almost got to revisit the first game's 'academic dungeon' prologue area, Candlekeep (2024)

References

Top Articles
Latest Posts
Article information

Author: Rubie Ullrich

Last Updated:

Views: 5583

Rating: 4.1 / 5 (52 voted)

Reviews: 83% of readers found this page helpful

Author information

Name: Rubie Ullrich

Birthday: 1998-02-02

Address: 743 Stoltenberg Center, Genovevaville, NJ 59925-3119

Phone: +2202978377583

Job: Administration Engineer

Hobby: Surfing, Sailing, Listening to music, Web surfing, Kitesurfing, Geocaching, Backpacking

Introduction: My name is Rubie Ullrich, I am a enthusiastic, perfect, tender, vivacious, talented, famous, delightful person who loves writing and wants to share my knowledge and understanding with you.